Added: 19 September, 2007
Group: Maya
Create a realistic chrome car rims
Author: TechTut.com
page: 3
Tutorial on how to make car rims part 3
Make extrude:
Duplicate it 4 times with 72 degree rotation in Z axis:
Select all object and make combine:
Select all vertices and make merge:
Convert it to SubD, or just press alt+~
Convert SubD to Polygons:
Create cylinder with 60 divisions:
Position it like on picture, move pivont point to center of rim:
Duplicate it wit 72 degree for 4 times:
GO to: Page 1 : Tutorial on how to make car rims part 1
GO to: Page 2 : Tutorial on how to make car rims part 2
GO to: Page 3 : Tutorial on how to make car rims part 3
GO to: Page 4 : Tutorial on how to make car rims part 4
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