Added: 30 September, 2007
Group: 3D studio max
Create default scene in 3D max
Author: TechTut.com
page: 1
Simple way for creating default scene
In this tutorial you will learn how to make one default scene in 3DS Max.
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Hello!
In this tutorial you will learn how to make one default scene in 3DS Max. We will use this scene in our other tutorials.
First, we will make one cylinder.
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Then, apply Bend modifier to this cylinder and set parameters as shown.
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After this, apply MeshSmooth modifier to cylinder.
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Open Render window, and set V-Ray as a default renderer.
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Go to Renderer tab and set parameters like this:
Global switches: turn off default lights
Image sampler to adaptive QMC
Antialising filter "mitchell-netravali"
Indirect illumination ON
Secondary bounces multiplier to 0.8
Irradiance map settings:
- "low" preset
- hsph subdivs = 20
Environment:
- skylight pure white color, 1.0 multiplier
- reflection/refraction pure black, 1.0 multiplier
System:
- render region division 50*50 px
- frame stamp: delete all except rendertime part.
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You have only to apply white V-Ray material to our model.
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That is all!
Now you have your default scene for rendering models that we will create later.
GO to: Page 1 : Simple way for creating default scene
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