Added: 9 September, 2007
Group: 3D studio max
Easy way of creating rubber tire
Author: TechTut.com
page: 2
Create rubber car tire part 2
Do not deselect getted polygons, just bevel them (Edit Polygons menu)
![Tutorial Create rubber car tire part 2 1](/img/phpThumb.php?src=30/16.jpg&w=450)
Select this polygons and inset it (by group). Now you have to extrude selected polygons. Do same on symmetry side of tire.
![Tutorial Create rubber car tire part 2 2](/img/phpThumb.php?src=30/17.jpg&w=450)
To make more realistic tire select vertices like on next picture and rotate them.
![Tutorial Create rubber car tire part 2 3](/img/phpThumb.php?src=30/18.jpg&w=450)
Press F10 to render tire
![Tutorial Create rubber car tire part 2 4](/img/phpThumb.php?src=30/19.jpg&w=450)
Tire is not in perfect shape. Select points like on picture and check ‘use soft selection’ in Soft Selection menu. Scale to x and y coordinates, but be carefully and do not scale much.
![Tutorial Create rubber car tire part 2 5](/img/phpThumb.php?src=30/20.jpg&w=450)
Select internal polygons of tire, inset them a little and then extrude
![Tutorial Create rubber car tire part 2 6](/img/phpThumb.php?src=30/21.jpg&w=450)
![Tutorial Create rubber car tire part 2 7](/img/phpThumb.php?src=30/22.jpg&w=450)
Now put material on tire. Use these settings:
![Tutorial Create rubber car tire part 2 8](/img/phpThumb.php?src=30/23.jpg&w=450)
For bump map use these settings:
![Tutorial Create rubber car tire part 2 9](/img/phpThumb.php?src=30/24.jpg&w=450)
Render image
![Tutorial Create rubber car tire part 2 10](/img/phpThumb.php?src=30/25.jpg&w=450)
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