Added: 9 September, 2007
Group: 3D studio max
Easy way of creating rubber tire
Author: TechTut.com
page: 2
Create rubber car tire part 2
Do not deselect getted polygons, just bevel them (Edit Polygons menu)
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Select this polygons and inset it (by group). Now you have to extrude selected polygons. Do same on symmetry side of tire.
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To make more realistic tire select vertices like on next picture and rotate them.
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Press F10 to render tire
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Tire is not in perfect shape. Select points like on picture and check ‘use soft selection’ in Soft Selection menu. Scale to x and y coordinates, but be carefully and do not scale much.
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Select internal polygons of tire, inset them a little and then extrude
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Now put material on tire. Use these settings:
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For bump map use these settings:
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Render image
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GO to: Page 1 : Create rubber car tire part 1
GO to: Page 2 : Create rubber car tire part 2
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