Added: 9 September, 2007
Group: 3D studio max
Easy way of creating rubber tire
Author: TechTut.com
page: 2
Create rubber car tire part 2
Do not deselect getted polygons, just bevel them (Edit Polygons menu)
Select this polygons and inset it (by group). Now you have to extrude selected polygons. Do same on symmetry side of tire.
To make more realistic tire select vertices like on next picture and rotate them.
Press F10 to render tire
Tire is not in perfect shape. Select points like on picture and check ‘use soft selection’ in Soft Selection menu. Scale to x and y coordinates, but be carefully and do not scale much.
Select internal polygons of tire, inset them a little and then extrude
Now put material on tire. Use these settings:
For bump map use these settings:
Render image
GO to: Page 1 : Create rubber car tire part 1
GO to: Page 2 : Create rubber car tire part 2
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