Added: 24 August, 2007
Group: Maya
Create table cloth in maya
Author: TechTut.com
page: 1
Make table cloth part 1
Start to create a table, use polygon cube
Scale XYZ: 10, 0.5, 20:
Make bevel for it:
Adjust it, set offset 0.4, segments 3:
Make legs for it, also start with poly cube, scale down little lowest vertices,
Duplicate and position them with snap to grid (hold x):
Make a bevel for them, set offset 0.3, segments 3:
Now start create cloth with new nCloth module
Create a simple poly plane with divisions 100 on 100:
Our cloth must collide with table, so select upper part of table and make it collision object:
(nCloth->Create passive)
Select table's upper part and in nRigidShape make adjustments as on picture:
Also for the close do it same:
GO to: Page 1 : Make table cloth part 1
GO to: Page 2 : Make table cloth part 2
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